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	<title>Morpheus Media Mlog &#187; PS3</title>
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		<title>Second Guess</title>
		<link>http://www.morpheusmedia.com/mlog/the-business-of-business/second-guess/</link>
		<comments>http://www.morpheusmedia.com/mlog/the-business-of-business/second-guess/#comments</comments>
		<pubDate>Mon, 14 Apr 2008 21:21:25 +0000</pubDate>
		<dc:creator>Dante Bucci</dc:creator>
				<category><![CDATA[Emerging Technologies]]></category>
		<category><![CDATA[Interactive Marketing]]></category>
		<category><![CDATA[Social Media]]></category>
		<category><![CDATA[e-commerce]]></category>
		<category><![CDATA[Online Gaming]]></category>
		<category><![CDATA[Playstation Home]]></category>
		<category><![CDATA[PS3]]></category>
		<category><![CDATA[Second Life]]></category>
		<category><![CDATA[Sony Playstation]]></category>
		<category><![CDATA[Virtual Worlds]]></category>

		<guid isPermaLink="false">http://www.morpheusmedia.com/mlog/?p=140</guid>
		<description><![CDATA[I remember not too long ago the fervor of interactive marketers, both good and bad, when it came to Second Life. It seemed as if you couldn’t plan new strategy without some mention of it. Where’s that discussion today? I believe it waned for marketers because it is hard to pinpoint what Second Life is [...]]]></description>
			<content:encoded><![CDATA[<p>I remember not too long ago the fervor of interactive marketers, both good and bad, when it came to Second Life. It seemed as if you couldn’t plan new strategy without some mention of it. Where’s that discussion today? I believe it waned for marketers because it is hard to pinpoint what Second Life is truly about and why your client should be involved. In saying that, I still feel that the virtual world is here to stay and it’s going to become a better platform for marketers as virtual world segmentation begins.</p>
<p>One such segmentation is coming by way of Sony with the implementation of <a href="http://www.homebetatrial.com/" title="Playstation Home" target="_blank">Playstation Home</a> later this year. Playstation Home will be a 3D social networking service accessible though your PS3. There, gamers from around the world can get together to communicate through video or voice, join in online games, shop or even share content. In Home the question about what this virtual world is about is easily answered – it’s a community of gamers. From this standpoint it makes the pitch to your clients much easier to describe why their brand or service fits. <a href="http://www.youtube.com/watch?v=UCWYG2syuhI&amp;feature=related" title="Youtube PS3" target="_blank">Take a look</a> at some of the early beta features that will be available in Playstation Home.</p>
<p><a href="http://www.morpheusmedia.com/mlog/wp-content/uploads/2008/04/dante-mlog.jpg" title="Dante MLOG"><img src="http://www.morpheusmedia.com/mlog/wp-content/uploads/2008/04/dante-mlog.jpg" alt="Dante MLOG" align="middle" height="232" width="267" /></a><br />
In game advertising is already at the <a href="http://adage.com/" title="AdAge Article" target="_blank">$400M </a>mark. It will be hard to ignore this presence for too long, and with the addition of Sony’s ambitious effort the virtual world discussion can once again be stoked.</p>
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